DUEL COMMANDER · DECK
Esper Stacks
@KuramaNeji · 2026-05-08
DECK $
$908.44
MYTHIC
13
RARE
40
UNCOMMON
13
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
11 cardsEnchantment
12 cardsArtifact
7 cardsSorcery
13 cardsInstant
17 cardsLand
6 cardsMAYBE5 CARDS
Creature
1 cardsEnchantment
3 cardsInstant
1 cardsMONEY CARDS·58 CARDS·$721.52
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Planeswalker
1 cardsCreature
12 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
11 cardsInstant
15 cardsLand
2 cardsCURVE
COLOR
TYPES
Land37
Nonbasic3
Basic34
Swamp12
Island11
Plains11
Instant17
Sorcery13
Creature12
Human5
Phyrexian2
Wizard2
Angel1
Archer1
Archon1
Bird1
Cleric1
Elemental1
Golem1
Merfolk1
Orc1
Pirate1
Praetor1
Rogue1
Outlaws2
Party4
Enchantment12
Artifact9
Angel1
Golem1
Phyrexian1
Planeswalker2
Dovin1
Teferi1
Legends7
Historic16
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Players skip their untap stepsLock
Reduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that cardLockPlayers can't draw cardsPlayers can't gain life
You can't be attackedLock
Destroy all creatures that enter the battlefieldLock