LEGENDARY CREATURE — HUMAN KNIGHT
Aryel, Knight of Windgrace
Vigilance
, : Create a 2/2 white Knight creature token with vigilance.
, , Tap X untapped Knights you control: Destroy target creature with power X or less.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesVigilance — Attacking doesn't cause this creature to tap.
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- WWizards of the Coast2018-04-27Official RulingOnce you announce that you're activating Aryel's last ability, no player may take other actions until the ability's been paid for. Notably, players can't try to make the value of X invalid by removing or tapping your Knights.
- WWizards of the Coast2018-04-27Official RulingIf the target creature's power is greater than X as Aryel's last ability tries to resolve, the ability doesn't resolve. You can't tap extra Knights once the ability has been activated.
- WWizards of the Coast2018-04-27Official RulingTapping Aryel to activate either of its abilities while it's attacking doesn't remove it from combat.
- WWizards of the Coast2018-04-27Official RulingYou can tap any untapped Knights you control, including ones you haven't controlled continuously since the beginning of your most recent turn, to pay the cost of Aryel's last ability. However, you must have controlled Aryel continuously since the beginning of your most recent turn in order to use either of its activated abilities.
Rulings via Scryfall
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