metamox
Astral Drift
ENCHANTMENT

Astral Drift

Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling (, Discard this card: Draw a card.)
CMC
3
Set
PMH1
Rarity
rare
Price
—
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Cycling — Cycling [cost] (Pay [cost], discard this card: Draw a card.)
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  • WWizards of the Coast2019-06-14
    Official Ruling
    If you cycle a card during a player's end step, the exiled creature will remain exiled until the next turn's end step.
  • WWizards of the Coast2019-06-14
    Official Ruling
    If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • WWizards of the Coast2019-06-14
    Official Ruling
    Astral Drift's triggered ability resolves before the cycling ability does. You won't draw until after you choose the target and choose whether to exile the creature.
  • WWizards of the Coast2019-06-14
    Official Ruling
    Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it's considered a new object with no relation to the object that it was.

Rulings via Scryfall

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