ENCHANTMENT
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
FORMATS
CommanderLEGAL
Brawl (Historic)STAPLE 1.7%
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
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- WWizards of the Coast2021-03-19Official RulingAuras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
- WWizards of the Coast2021-03-19Official RulingIf Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
- WWizards of the Coast2021-03-19Official RulingIf a token is exiled this way, it will cease to exist and won't return to the battlefield.
- WWizards of the Coast2021-03-19Official RulingIf an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
- WWizards of the Coast2025-07-25Official RulingIf a token is exiled this way, it will cease to exist and won’t return to the battlefield.
- WWizards of the Coast2025-07-25Official RulingIf Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.
- WWizards of the Coast2025-07-25Official RulingIf an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to a permanent an opponent controls with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.
- WWizards of the Coast2025-07-25Official RulingAuras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
Rulings via Scryfall
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