metamox
Dungeon of the Mad Mage
PRINTINGS · 2
DUNGEON

Dungeon of the Mad Mage

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level) Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns) Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level) Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level) Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard) Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines) Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines) Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair) Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.
CMC
0
Set
OAFR
Rarity
common
Price
$5.60
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Scry — Look at the top N cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.
Loading recent decks…
  • WWizards of the Coast2021-07-23
    Official Ruling
    Dungeon cards may be put into a player's command zone using the venture into the dungeon keyword action found on some cards from the Adventures in the Forgotten Realms set. If any other effect tries to bring a dungeon card into the game, it fails to do so.
  • WWizards of the Coast2021-07-23
    Official Ruling
    Dungeon cards are nontraditional Magic cards that begin outside the game. They are not part of a player's deck or sideboard.

Rulings via Scryfall

COMMENTS · 0
No comments yet.