ENCHANTMENT
Evolutionary Escalation
At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2016-11-08Official RulingYou choose two targets for Evolutionary Escalation’s ability as it’s put onto the stack. No player may cast spells or activate abilities during your turn before this happens.
- WWizards of the Coast2016-11-08Official RulingIf one target becomes illegal before Evolutionary Escalation’s ability resolves, you’ll put three +1/+1 counters on the target that’s still legal.
- WWizards of the Coast2016-11-08Official RulingIf there aren’t two legal targets for Evolutionary Escalation’s ability as it’s put onto the stack, it’s taken off the stack and no creature gets +1/+1 counters.
Rulings via Scryfall
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