ARTIFACT — ATTRACTION
Guess Your Fate
Visit — Look at the bottom card of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize!
Prize — Reveal the card, put it into your hand, then sacrifice this Attraction and open an Attraction.
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2022-10-07Official RulingIf you visit Guess Your Fate again, you may choose the same outside person. That’s likely a good idea if it’s the same card as they’ve already heard a clue.
- WWizards of the Coast2022-10-07Official RulingYou can choose any word in the card’s name.
- WWizards of the Coast2022-10-07Official RulingHyphenated words count as one word.
- WWizards of the Coast2022-10-07Official RulingThe outside person gets only one guess per visit. If they guess wrong, the card remains on the bottom of your library.
- WWizards of the Coast2022-10-07Official RulingYou can’t give a clue that’s a homonym of a word on the card. However, if the person outside the game guesses a word that’s a homonym of a word in the card’s name, you do get to claim the prize. For example, if the card is Riku of Two Reflections, you can’t give the word “to” as a clue. However, if the person outside the game guesses “to,” that is a homonym of “Two,” so you claim the prize.
Rulings via Scryfall
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