metamox
Hanweir Militia Captain // Westvale Cult Leader
PRINTINGS · 2
CREATURE — HUMAN SOLDIER // CREATURE — HUMAN CLERIC

Hanweir Militia Captain // Westvale Cult Leader

At the beginning of your upkeep, if you control four or more creatures, transform this creature. // Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
CMC
2
Set
SOI
Rarity
rare
Price
$0.46
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
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  • WWizards of the Coast2016-04-08
    Official Ruling
    If you don't control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn't trigger. You can't wait for other effects in your upkeep to provide creatures.
  • WWizards of the Coast2016-04-08
    Official Ruling
    If you don't control four or more creatures as Hanweir Militia Captain's ability resolves, it won't transform.
  • WWizards of the Coast2016-04-08
    Official Ruling
    Westvale Cult Leader's first ability counts itself, so it will normally be at least 1/1.
  • WWizards of the Coast2016-04-08
    Official Ruling
    Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won't cause it to transform back.

Rulings via Scryfall

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