CREATURE — HUMAN ROGUE WEREWOLF // CREATURE — WEREWOLF
Kruin Outlaw // Terror of Kruin Pass
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
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Double strike
Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesDouble strike — This creature deals both first strike and regular combat damage.
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- WWizards of the Coast2011-09-22Official RulingIf Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.
Rulings via Scryfall
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