metamox
Loot, the Key to Everything
LEGENDARY CREATURE — BEAST NOBLE

Loot, the Key to Everything

Ward At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.
CMC
3
Set
BIG
Rarity
mythic
Price
—
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Ward — Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays [cost].
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  • WWizards of the Coast2024-04-12
    Official Ruling
    Lands are disregarded when calculating the value of X. For example, if you control an artifact land but no other artifacts, artifact won't count toward the value of X.
  • WWizards of the Coast2024-04-12
    Official Ruling
    The value of X is determined as Loot's last ability resolves.
  • WWizards of the Coast2024-04-12
    Official Ruling
    You pay all costs and follow all normal timing rules for cards played from exile with Loot's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
  • WWizards of the Coast2024-04-12
    Official Ruling
    The card types that could appear among your nonland permanents are artifact, battle, creature, enchantment, kindred, and planeswalker.

Rulings via Scryfall

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