LAND
Opal Palace
: Add .
, : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
FORMATS
CommanderSTAPLE 2.6%
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2020-11-10Official RulingIf your commander is a card that has no colors in its color identity, Opal Palace's last ability produces no mana. It doesn't produce .
- WWizards of the Coast2020-11-10Official RulingIf you don't have a commander, Opal Palace's last ability produces no mana.
- WWizards of the Coast2020-11-10Official RulingIf Opal Palace's last ability produces two mana (most likely due to Mana Reflection) and you spend them to cast a commander, that commander enters with two counters for each time it's been cast from the command zone this game.
- WWizards of the Coast2020-11-10Official RulingIf you have two commanders, the last ability adds one mana of any color in their combined color identities.
- WWizards of the Coast2020-11-10Official RulingThe "number of times it's been cast from the command zone" includes the most recent time. For example, the first time you cast your commander from the command zone in a game, if you spent mana from Opal Palace's last ability to do so, it will enter the battlefield with a +1/+1 counter.
Rulings via Scryfall
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