CREATURE — HYDRA
Rock Hydra
This creature enters with X +1/+1 counters on it.
For each 1 damage that would be dealt to this creature, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to this creature this turn.
: Put a +1/+1 counter on this creature. Activate only during your upkeep.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2004-10-04Official RulingIf put onto the battlefield without casting it from your hand, X will be zero.
- WWizards of the Coast2004-10-04Official RulingOnce on the battlefield, the X is considered to be zero when calculating its mana cost.
- WWizards of the Coast2008-08-01Official RulingIf damage that would be dealt to Rock Hydra can't be prevented, you still remove a +1/+1 counter from it for each 1 damage dealt.
- WWizards of the Coast2008-08-01Official RulingYou can activate the activated ability that prevents damage any time, even if no source seems likely to deal damage to you in the near future. It will prevent the next 1 damage that would be dealt this turn, even if that turns out to be much later in the turn.
Rulings via Scryfall
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