ARTIFACT CREATURE — SCARECROW
Scuttlemutt
: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
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- WWizards of the Coast2019-07-12Official RulingYou must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”
- WWizards of the Coast2019-07-12Official RulingIn the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
- WWizards of the Coast2019-07-12Official RulingThe target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
Rulings via Scryfall
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