CREATURE — SPIRIT
Thoughtbound Phantasm
Defender
Whenever you surveil, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesDefender — This creature can't attack.
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- WWizards of the Coast2018-10-05Official RulingYou put only one +1/+1 counter on Thoughtbound Phantasm each time you surveil, no matter how many cards you looked at when you surveilled.
- WWizards of the Coast2018-10-05Official RulingOnce Thoughtbound Phantasm has attacked, removing +1/+1 counters from it won't remove it from combat.
- WWizards of the Coast2024-01-12Official RulingAn ability that triggers "whenever you surveil" triggers after you're done surveilling, even if you have fewer cards in your library than the number of cards you're instructed to surveil. It even triggers if you have no cards in your library.
Rulings via Scryfall
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