metamox
Uchbenbak, the Great Mistake
PRINTINGS · 2
LEGENDARY CREATURE — SKELETON HORROR

Uchbenbak, the Great Mistake

Vigilance, menace Descend 8 — : Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
CMC
5
Set
LCI
Rarity
uncommon
Price
$0.12
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 2
  • WOTC Official Reminder Textofficial rules
    Vigilance — Attacking doesn't cause this creature to tap.
  • WOTC Official Reminder Textofficial rules
    Menace — This creature can't be blocked except by two or more creatures.
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  • WWizards of the Coast2023-11-10
    Official Ruling
    Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard.
  • WWizards of the Coast2023-11-10
    Official Ruling
    Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
  • WWizards of the Coast2023-11-10
    Official Ruling
    Multiple finality counters on a single permanent are redundant.
  • WWizards of the Coast2023-11-10
    Official Ruling
    Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
  • WWizards of the Coast2023-11-10
    Official Ruling
    Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
  • WWizards of the Coast2023-11-10
    Official Ruling
    Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

Rulings via Scryfall

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